![]() ![]() You can scale its size and distance to whatever you want. You can setup the screen to have a curve, which I like, or not. Overall, I think for games that can run in native stereoscopic 3D, which VorpX refers to as geometry 3D, playing on a huge screen in the headset can be fun. But you might love Direct VR, so it's worth checking out. I've the VR conversion cumbersome, low resolution and uncomfortable, which is why I prefer the virtual large screen. I've tried Direct VR with Bioshock and Fallout 4. Either way, the virtual big screen offers a lot of immersion and a similar kind of one-to-one scale such as in VR.īut I haven't had much luck playing in VorpX' converted VR mode, which is called Direct VR. "Mirror's Edge Catalyst" plays in on-the-fly converted 3D, so its stereoscopic image shows less depth. "Dead Space" plays in native stereoscopic 3D, the same as Elite in VR. On the positive side, I've enjoyed playing some titles - such as "Dead Space" and "Mirror's Edge Catalyst" on a virtual huge screen with VorpX. I've had mixed results with VorpX, but overall I like it.
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